A downloadable game for Windows

This game is a Multiplayer third person escape from a dungeon game. Play alone or with your friends and try to find the way out of the dungeon!

This game was originally created for Ludum Dare 50 as an extra submission, but we did not finish the game. However, you can download the two scenes shown in the trailer and explore them alone or with your friends!

Credits:

  • Dietmar Puschmann [aka "Rayo"] (Main Programmer), Website, TwitterYouTube
  • Steve Messier [aka "IntoDarkness"] (Character Artist), Twitch
  • Matthias Young [aka "Ferocious Industries"] (3D Artist, Level Designer), Website, Youtube

A list of the full credits and assets we used can be found in the game.

Who did what:

  • The dungeon design was first designed in Blender together with the team. After we designed the dungeon, Matthias started to make models for the rooms (Floors/Walls, Gates, Spikes etc.), created prefabs and optimized them with LODs, and put those into a scene. He also added Post Processing.
  • Meanwhile, Steve created some characters with Character Creator, made prefabs for them, and set up item positions and references for those. Throughout the development of the game, Steve helped Dietmar to fix bugs and problems. Especially Multiplayer bugs were easier to find and fix with two people.
  • For easier integration into the game Dietmar made an Editor Window to integrate characters seamlessly into the game. Dietmar was responsible for coding in general, to keep everything modular and to upgrade easily he didn't touch third party code at all. For the main menu this required a modified copy of the class, but luckily all Opsive assets were pretty accessible due to variable properties, overridable functions and a lot of events to listen from.

Used Programs:

  • Unity 2021.1.4f1
  • Visual Studio
  • Blender 
  • Character Creator

Ludum Dare Submission:

https://ldjam.com/events/ludum-dare/50/dungeon-of-dangers

Download

Download
Demo (Scene 1) 365 MB
Download
Demo (Scene 2) 406 MB

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